basics
ARES System Manual: Basics
Booting Up
To boot up your ARES installation, you need the following:
1. A main controller unit (battery socket).
2. A copy of ARES itself.
3. A battery.
4. An RLVa-compatible viewer. As of this writing, the only compatible viewers are:
Alchemy
Catznip
Firestorm
Genesis
Singularity
Please note that Marine Kelley's RestrainedLove viewer (and its derivatives) will not work, and that the Black Dragon viewer's RLVa implementation is inadequate.
Once these requirements are met, attach ARES, the main controller, and the battery, in that order.
If done correctly, you should hear the sound of the battery sliding into the socket and connecting. If the battery does not automatically connect, you may need someone else to touch it. This is normal.
Finally, you can power the system on by typing '@on' in local chat.
Customizing ARES
Most of the system's user-accessible files are stored in linked prim #3, which is the model badge in the middle of the bottom of the screen.
To edit your ARES files, press Ctrl-3 to open the Edit tool, and then Ctrl-Shift-E to enable 'Edit linked' mode. Then, click on the model badge. The 'Content' tab of the editor window should then display all the application files.
Link 2 contains the system services, as well as the graphics assets used by the interface daemon. You can access Link 2 by first selecting Link 3, then pressing Ctrl-Comma to cycle to the previous link.
Booting Up
To boot up your ARES installation, you need the following:
1. A main controller unit (battery socket).
2. A copy of ARES itself.
3. A battery.
4. An RLVa-compatible viewer. As of this writing, the only compatible viewers are:
Alchemy
Catznip
Firestorm
Genesis
Singularity
Please note that Marine Kelley's RestrainedLove viewer (and its derivatives) will not work, and that the Black Dragon viewer's RLVa implementation is inadequate.
Once these requirements are met, attach ARES, the main controller, and the battery, in that order.
If done correctly, you should hear the sound of the battery sliding into the socket and connecting. If the battery does not automatically connect, you may need someone else to touch it. This is normal.
Finally, you can power the system on by typing '@on' in local chat.
Customizing ARES
Most of the system's user-accessible files are stored in linked prim #3, which is the model badge in the middle of the bottom of the screen.
To edit your ARES files, press Ctrl-3 to open the Edit tool, and then Ctrl-Shift-E to enable 'Edit linked' mode. Then, click on the model badge. The 'Content' tab of the editor window should then display all the application files.
Link 2 contains the system services, as well as the graphics assets used by the interface daemon. You can access Link 2 by first selecting Link 3, then pressing Ctrl-Comma to cycle to the previous link.